Sunday, July 26, 2026

WWE 2K26 Numbers Game 70 Guide: How Raquel Beat Piper Niven



Numbers Game 70 creates a direct powerhouse matchup between Raquel Rodriguez and Piper Niven, but the real challenge is managing the match long enough to earn 60 MFP before securing the win.

Raquel started building control through corner offense, shoulder blocks, a sidewalk slam, and targeted leg damage. That approach helped generate MFP while also limiting Piper’s ability to dictate the pace with her heavier offense.

The match became much more dangerous once Piper landed a powerbomb and began bullying Raquel around the ring. At that point, forcing another attack would have created unnecessary risk. Raquel instead needed to survive the momentum swing, look for reversals, and wait until Piper left herself exposed.

Strategy Takeaway

A safe route through Numbers Game 70 is:

  • complete both opponent and crowd taunts early when space is available
  • build MFP with safe strikes and grapples
  • attack Piper’s legs to reduce her movement
  • land a signature and finisher before attempting the final pin
  • avoid extended close-range exchanges while Piper has momentum
  • use reversals to create the final opening
  • confirm the 60 MFP target before ending the match

Raquel’s advantage comes from combining power with better mobility. Piper can dominate if she controls the center of the ring, but she becomes easier to manage when her legs and body have already taken damage.

The final stretch showed why patience matters. Piper survived major offense and forced multiple reversals, but Raquel stayed in the match long enough to land the decisive sequence and complete the challenge.

Quick Takeaway

Build the MFP first, weaken Piper’s legs, and save the final pin until Raquel has regained full control.


 

Thursday, July 23, 2026

MLB The Show 26 All-Star Mini Season: Game 1 Card Grind Begins



Game 1 of my MLB The Show 26 All-Star Mini Season starts a new offline Diamond Dynasty grind built around collecting and using All-Star cards. Instead of running a long season, this setup uses a seven-game, nine-inning Mini Season, which gives the series a short tournament feel while still letting each game matter.

The main strategy is to keep filling the St. Louis Engineers lineup with as many All-Star cards as possible. That makes the series more than just a normal Mini Season run. Every game becomes part of the larger card grind, and every lineup change can help push the team closer to the full All-Star theme.

Game 1 turned into a tight 2-1 matchup. The Engineers got just enough offense from the power bats, including a key homer and an insurance swing later in the game, then had to protect the lead late. The final inning gave the game a little tension, but the Engineers held on for the first win of the season.

Strategy takeaway: A seven-game All-Star Mini Season is a strong offline format because it creates clear stakes without requiring a long 28-game grind. If the goal is card progress and content pacing, this setup should work well as a repeatable Diamond Dynasty series.


 

Monday, July 20, 2026

EA College Football 27 Floor 4: Missouri Seals Overtime Win vs MTSU Blogger Meta/Search Description


 

 

EA College Football 27 Season One Floor 4 gave Missouri another overtime test, and this one came down to two things: finishing the first possession and forcing Middle Tennessee State into a desperate fourth-down situation.

Missouri opened the overtime possession with a chance to strike first, but the drive did not start perfectly. The run game got stopped early, creating a second-and-long situation where the offense needed a clean answer. That answer came through the passing game, with a big throw over the middle turning into a catch-and-run that moved the ball all the way down to the 7-yard line.

From there, Missouri had to finish. The Tigers got first and goal, leaned on the run near the goal line, and punched in the touchdown to take the lead. In overtime, that first touchdown matters because it forces the CPU to match you instead of settling into safe playcalling.

Middle Tennessee State then got its chance from the 25, but Missouri’s defense controlled the possession. The first-down pressure forced a quick throwaway, and the second-down sack completely changed the drive. Once MTSU was stuck in third-and-long, the offense had to take bigger risks downfield.

The final play was the difference. On fourth and long, Middle Tennessee State had to convert to stay alive, but Missouri brought the heat again and sealed the game with pressure.

Strategy Takeaway

The best way to win this kind of overtime game is to score first, then make the CPU play from behind the chains. Missouri finished its short-field drive with a touchdown, then used pressure to force Middle Tennessee State into long-yardage passing downs. Once the opponent has to throw under pressure, the defense has the advantage.

Would you rather trust your offense to score first in overtime, or your defense to make the final stop?

Saturday, July 18, 2026

WWE 2K26 Weekly Towers Week 3 Match 2: Kevin Owens Table Match Win


 

WWE 2K26 Weekly Towers Week 3 Match 2 brings in a Table Match between Kevin Owens 83 and Chad Gable 73, and this one is a good reminder that table matches are all about patience, positioning, and timing.

The objective was to win the match while earning 50 MFP, which makes this kind of match slightly risky. In a normal match, you can control the pace and finish when ready. In a Table Match, one bad setup near the table can end everything before the MFP work feels complete.

Kevin Owens handled this one well by keeping the action moving, waiting for the right opening, and setting the table only once the match was ready to break open. Chad Gable still had chances to counter early, but once Owens got control near the table, the match shifted quickly.

Quick Takeaway

In Weekly Towers Table Matches, do not rush the table spot too early. Build control first, make sure the MFP goal is handled, then use the table when the opponent is already weakened or out of position.

PowerWash Simulator 2 Art Deco House: The Restoration Begins

 



The PowerWash Simulator 2 Career Mode moves into a much larger assignment with the Art Deco House. Part 1 begins the process of removing years of grime and restoring the property’s distinctive exterior.

Unlike the smaller opening jobs, this assignment requires a more organized cleaning route. The property contains large open surfaces that can be cleared steadily, but it also includes windows, edges, decorative architecture, corners, and elevated sections that are easier to overlook.

Beginning the Art Deco House Cleanup

The first objective is to establish a consistent route around the property. Completing one section at a time makes it easier to track progress and prevents partially cleaned areas from becoming mixed together.

A practical order is:

  1. Clear the ground and broad lower surfaces.
  2. Work around the building one side at a time.
  3. Clean windows, frames, ledges, and decorative pieces.
  4. Use height equipment for the roof and upper walls.
  5. Review the task list for unfinished components.

Part 1 focuses on beginning that process and revealing the first major contrast between the dirty property and its restored surfaces.

Strategy Takeaway

Use wide cleaning coverage on open walls and ground areas, but switch to a narrower stream when working around frames, corners, ledges, and architectural details. Finishing one building section before moving to the next makes the final cleanup much easier.




Thursday, July 16, 2026

Fishing Planet Lone Star Trial at Level 7: A Low-Level Route





 The updated Fishing Planet Lone Star Trial asks players to catch five predators and bass species across the redesigned Lone Star Lake. This walkthrough was completed at level 7, making it a practical guide for newer players who do not have advanced rods, reels, lines, or high-level lures.

The mission requires:

  • Spotted Bass
  • Guadalupe Bass
  • Largemouth Bass
  • Yellow Bass
  • Grass Pickerel

Level 7 Loadout

The casting setup used during this run was:

  • Rod: Elemental 6'7"
  • Reel: InspireCast 2000
  • Line: Mono .007" or 0.18 mm
  • Bass lure: Mini Bass Jig 1/3 oz, #2
  • Spoon: Casting Spoon 1/6 oz, #2

This setup provides a realistic starting point for players attempting the mission during early progression. It does not rely on high-level gear that may appear in older or advanced guides.

Bass Locations and Approach

The Spotted Bass and Guadalupe Bass were caught from the kayak area near the lily pads. Position the kayak near the highlighted vegetation, cast into the open water beside the pads, and retrieve the Mini Bass Jig along the edges and through the open pocket.

The Largemouth Bass location shown in the video uses marker:

[113.68, 63.77]

The Mini Bass Jig 1/3 oz, #2 was used for the bass catches.

Yellow Bass and Grass Pickerel

The Yellow Bass was caught during an early-morning cloudy period at:

[67.58, 27.74]

The Grass Pickerel location was:

[58.14, 29.74]

A Casting Spoon 1/6 oz, #2 was used at both locations.

Strategy Takeaway

Separate the mission into two parts. Use the Mini Bass Jig around the kayak and lily-pad areas for the three bass species, then switch to the Casting Spoon for Yellow Bass and Grass Pickerel. This reduces unnecessary equipment changes and keeps the route manageable for a level 7 player.

Wednesday, July 15, 2026

WWE 2K26 Divers On Top Guide: IYO SKY vs Blake Monroe


 The second Orlando tower begins with a match designed to reward aerial offense while also punishing mistimed risks. In WWE 2K26 World Tour: Divers On Top Match 1, IYO SKY faces Blake Monroe in a normal one-on-one match where dive attack damage is doubled.

That modifier makes IYO an excellent choice, but it does not mean every top-rope opportunity is safe.

Blake demonstrated that early by raising her knees against IYO’s middle-rope dropkick. Later, Blake missed her own attack from the top rope and landed hard, giving IYO an opening to regain control. These two moments showed the central strategy of the match: aerial moves can cause major damage, but only when the opponent is properly stunned.

IYO also had to deal with sustained attacks to the legs. Blake repeatedly targeted the knee and base, which can make aerial offense more difficult and reduce mobility. Protecting the legs and avoiding unnecessary reversals near the ropes helped IYO keep enough movement for the closing stretch.

Strategy Takeaway

The safest way to clear this match is:

  • wear Blake down with strikes and grapples first
  • wait until she is stunned before climbing
  • use the doubled dive damage selectively
  • avoid repeated aerial attempts if Blake starts countering
  • protect IYO’s legs and regain control before taking another risk
  • save a strong finisher or grounded attack for the final cover

IYO eventually countered Blake near the top rope and landed a decisive DDT for the victory. The result moves the Orlando World Tour progression into the Divers On Top tower with a strong opening win.

WWE 2K26 Numbers Game 70 Guide: How Raquel Beat Piper Niven

Numbers Game 70 creates a direct powerhouse matchup between Raquel Rodriguez and Piper Niven , but the real challenge is managing the match...